BIGG Sports Awards Found Their Owners

BIGG Sports Awards Found Their Owners
BIGG Sports Awards Found Their Owners

Technology and sports met at the Individual Young Entrepreneur (BIGG) Sports Awards held at Atatürk Cultural Center (AKM). Minister of Youth and Sports Dr. Mehmet Muharrem Kasapoğlu, drawing attention to the importance of innovation in sports technologies, said, "As in every field, we should attach special importance to our technology-based initiatives, domestic and national production in sports as well." Industry and Technology Minister Mustafa Varank also gave the good news that they will soon make a new call regarding sports technologies within the scope of TÜBİTAK BİGG Sports.

INNOVATIVE PERSPECTIVE TO SPORTS

BIGG Sports Awards Competition was held within the scope of the "Cooperation Protocol on Scientific Research, Entrepreneurship and Increasing Scientific Awareness in Young People" signed between the Ministry of Youth and Sports and the Ministry of Industry and Technology, in order to develop innovative approaches in all sports-related fields.

7 BRANCHES 84 ENTERPRISE

"Augmented and virtual reality applications in sports technologies", "Artificial intelligence applications in sports", "Wearable technologies in sports", "Individual and team tracking-analysis systems", "Training, rehabilitation and health technologies in sports", "Indigenization of imported sports equipment". ” and “Artificial limb/prosthetic technologies in sports” categories, a total of 84 technological startups applied.

AWARD CEREMONY AT AKM

As a result of the competition, the awards of the winners found their owners at the ceremony held in AKM. While the award ceremony was organized with the contributions of TÜBİTAK, Bilişim Vadisi, Teknopark Istanbul and Artaş Group, the products that won the competition were exhibited in the foyer area of ​​the AKM Theater stage. Visitors also had the opportunity to experience the products here.

The ceremony was attended by the Minister of Youth and Sports, Dr. Mehmet Muharrem Kasapoğlu and Minister of Industry and Technology Mustafa Varank, Deputy Minister of Industry and Technology Fatih Kacır, Deputy Minister of Youth and Sports Halis Yunus Ersöz, President of TÜBİTAK Prof. Dr. Hasan Mandal, AK Party Istanbul Deputy Sare Aydın, AK Party Istanbul Provincial President Osman Nuri Kabaktepe, Beyoğlu Mayor Haydar Ali Yıldız, Teknopark Istanbul General Manager Bilal Topçu, famous chef Somer Sivrioğlu, Turkish National Basketball Team Coach Ergin Ataman and many guests joined.

TECHNOLOGY IN SPORTS

In his speech at the ceremony, Minister of Youth and Sports Kasapoğlu stated that the more innovative solutions can be created in sports technologies and the more unique solutions can be produced for the world of sports, the more power Turkey will gain in the global sports economy and said: We should not attach special importance to our domestic and national production.”

CENTURY OF TURKEY

Explaining that they aim to reach the top in sports as well as in every field in the Century of Turkey, Minister Kasapoğlu said, “A youth period that is followed, not followed, begins. I believe that our bright young people will continue to walk confidently towards the ideal of a strong Turkey with perseverance and determination. As the Ministry of Youth and Sports, we will continue to stand by our youth with all our being.”

2 MILLION LIRA FOR 500 THOUSAND YOUNG PEOPLE

In his speech at the ceremony, Minister Varank stated that TÜBİTAK's Individual Young Entrepreneur Program has given more than 2 million liras to more than 500 thousand young people so far, and said, "Now, we want to achieve the same success with the BIGG Sports program."

NEW CALLING

Stating that he wanted to share a good news with the participants, Minister Varank said, “We will make another call regarding sports technologies within the scope of BiGG Sports. Similar to our first call, we will accept applications on different topics from wearable technologies, artificial intelligence, sensor technologies to health. We will take firm steps towards the goal of a strong and great Turkey with our entrepreneurs and young people who will add value to our country in the Century of Turkey.”

CABIN ACCEPT 2 SUGGESTIONS FROM FRIEND

While a group photo was taken at the end of the award ceremony, Minister Varank conveyed to Minister Kasapoğlu a request to increase the upper limit of support to 450 thousand liras in the new call of the BIGG program. Minister Varank also called for the 200 thousand TL support amount to be given to the award-winning businesses at the ceremony to be increased to 300 thousand TL. The demands supported by the guests with applause were also accepted by Minister Kasapoğlu.

AWARENESS WILL RISE

TUBITAK President Prof. Dr. In his speech at the ceremony, Hasan Mandal said, “We aim to develop innovative approaches in all sports-related fields, support technological initiatives, and raise awareness about sports technologies at the BIGG Sports Awards Competition.”

1 MILLION LIRA PRIZE

In the night where technology and sports meet, the top 5 winners of the BIGG Sports Cup with a total award of 1 million TL. Competitors in the 6-10th place were awarded with honorable mention, and the competitors in the 11-20th place were entitled to receive a certificate of appreciation.

The companies and their projects that received awards from Minister Kasapoğlu and Varank at the award ceremony are as follows:

BIGG SPORTS AWARDS

1 – Athlete Performance Analysis Technology with Hercules Biomedical / Wearable Electromyography Sensor

2 – IVMES Sports Technologies / Wearable Technology System Providing Inertial Jump Height and External Load Measurement

3 – Sensiball VR / Virtual Reality Applications in Technical and Tactical Football Training

4 – Navek Sportive Products / Domestic Professional Sight Compatible with All Bow Types Providing High Shooting Success for Archery

5 – Filament Technology / Development of Carbon Fiber Reinforced Composite Dentures for Short Distance Runners

MENTION PRIZES

6 – Ayasis Software / Mentalup Fitness For Kids

7 – Vagustim Health Technologies / Machine Learning Supported Digital Health Device for Faster and Better Sports Recovery and Performance

8 – Comparisonator Software / Comparisonator Data Comparison Application

9 – Macarita Software / Turkey's 3D Nature Map and Outdoor Sports Learning Platform

10 – Prometsan Teknoloji / Indigenization of Horseshoe Design and Production in Sport Horses

CERTIFICATE OF APPRECIATION

11 – Rigel Technology and Software / Developing a Smart Exercise Solution through Virtual Reality and Wearable Technology

12 – Sarnikon Metal and Electronics / System that Provides Pre-Match Maintenance and Faster Growth of Field Grass with Led and Infrared Technologies

13 – Aivisiontech Electronics / AI4SPORTS

14 – Amazoi Bilişim / Remote Virtual Physical Therapy and Rehabilitation Application

15 – Healthy Race Yazılım / An Electronic Tracking Device for Race Horses to Evaluate Heart Rate, Respiration, Body Temperature, Distance Compatibility, and Track Compatibility

16 – Rapsodo Software / Mobile Shot Tracking Technology for Golf Game

17 – Exploria Advanced Technologies / FOOTBALLMATIC – Player Intensive Training and Assessment Machine Facility

PROSTHETIC FEET FOR NATIONAL ATHLETES

Mert Tezkan, the manager of the award-winning Filament Technology company, said that they produced prosthetic feet for amputee runners with the project "Development of Carbon Fiber Reinforced Composite Prostheses for Short Distance Runners". After National Athlete Nurullah Kart stated that he bought this product from abroad at a very expensive price, he stated that they set out and said, “This is a project we have developed with the idea of ​​whether these prosthetic feet can be produced individually in Turkey with more affordable costs and in a shorter time. We are a company established with the support of TÜBİTAK.”

STATISTICAL SOLUTIONS FOR GOLFERS

Ayşe Yılmaz from Rapsodo Software, who won an award with "Mobile Shooting Tracking Technology for Golf Game", said that they implemented the project to improve the practical skills of golfers. Yiğit Sevin from the same company also described the project with these words:

“The mobile application calculates the data from the device and displays where the ball lands in the real world on the map and on the video. So the player sees his own hit statistics. So he can reveal his weaknesses and practice on them more.”

METE GAZOZ'S LOCAL SIGNS

Recep Demirkan, the manager of Navek Sportif, which produces the local sights used by the Olympic Champion Archer Mete Gazoz in broadcast, said, “It was a project that Mete Gazoz used in the Olympics and supported by our KOSGEB project, we continued that project. A project that has achieved various successes used in European, World and Turkish Championships. I am also a former national athlete, we have already started this business due to the problems we have been through, the team is our national team team, we are a team of approximately 45 people. We cannot describe the pride of it,” he said.

FROM THE DEFENSE INDUSTRY TO THE SPORTS INDUSTRY

Cenk Yıldırım from İvmes Sports Technologies explained that they produce athlete performance measurement systems and said, “There are several methods for this. Our first method is to connect sensors to the body and make measurements such as jumping rope and jumping. The second device tests the muscles of the back of the legs. These tests mostly measure the injury risk of football players and their recovery processes after returning from injury, and our third device performs tests such as jump height and leg asymmetry. There are certain foreign sensors on the market. We use similar sensors in the defense industry and aerospace industry. We want to transfer our experience there to the sports industry and be beneficial to humanity.”

HE FEELS THE POINT OF HIT THE BALL

Ali Onur Cerrah from Sensiball VR, who developed a technology that can test the cognitive skills of football players in the virtual environment and make training suggestions suitable for the missing aspects of the football player, said, “We have a patented technology that is the leading company in the world. This technology allows the player to feel the point where the ball touches in the virtual environment with heptic feedback. In this context, with the scientific scenarios we have developed, we can test the cognitive, technical and neuron psychological skills of the football players and make appropriate training suggestions.” said.

ACADEMIC OVERVIEW OF SPORTS AND TECHNOLOGY

During the day, a three-legged panel was held at the AKM Yeşilçam Cinema with the participation of experts in their fields. In the sessions titled “Accessible Technologies, Peak Sports Performance”, “The Other Side of the Coin: Sports Technology as a Financial Investment Area” and “Keeping Up with Digital Transformation in Sports”, the relationship between sports and technology was discussed from different perspectives.

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