New Class System in Battlefield 6

Battlefield 6, makes a significant change to the gameplay system and reshapes the weapon and class dynamics. The development team stated that they are open to player feedback in the new system, Every class has access to all weapons. However, class-specific perks and equipment will continue to maintain players' role identity. How these changes are received will be determined by player feedback.

How Will the Class and Weapon System Work?

In the new system, all classes can use all weapons in the game. However, each class has its own equipment, grenades and special advantages. In this way, players gain flexibility and class identity is not completely lost. For example, Recon class He can hold his breath longer when aiming with a sniper rifle. Even if other classes use the same weapon, they cannot benefit from this advantage.

Another distinctive feature of the Recon class is that it can automatically mark enemies when it aims. Such advantages encourage players to stay within their class roles. In this way, both tactical diversity is preserved and different combinations can be tried according to personal playstyle. The development team states that this system aims to strengthen the "just jump in and play" experience.

Server Testing and Feedback Process

Battlefield 6 server performance tests Between May 23-26 This test is being conducted to see how the servers perform under load, and to gather early feedback on the new class system. A registration guide has also been released for players who want to participate.

The development team will be holding a new community feedback session in the coming weeks to assess how this system is received. This balance between weapon freedom and class loyalty could significantly shape the gameplay of Battlefield 6.