
Bethesda's legendary role-playing game The Elder Scrolls IV: Oblivion, which meets players with renewed graphics, Oblivion Remastered, combines nostalgia with modern visuals, while continuing to preserve some of the original game's unique quirks. However, a new bug that players have recently noticed seems to be causing the inhabitants of Cyrodiil to become unexpectedly and exaggeratedly rich. According to the information that has emerged, this interesting bug causes randomly encountered NPCs to have hundreds of the same items or thousands of gold.
Is There a Loot Distribution Bug in the Remastered Version?
Oblivion Remastered largely retains the level-based loot system from the original game, where equipment and loot on enemies encountered by the player are determined by the character's current level. However, some players are reporting a rather unusual anomaly that goes beyond this traditional system. In a thread on popular social media platform Reddit, one player shared that he found an incredible amount of over 4000 gold on a seemingly ordinary NPC named Merildor, who is usually of little importance outside of quest guidance. Such a high amount of gold is certainly unusual for such an insignificant NPC.
Players Are Encountering Similar Weird Things
Comments on the same Reddit thread have shared similarly surprising examples from other players who have experienced the game. Some players have noted that NPCs with the ability to use magic are carrying an incredible number of powerful healing and magic potions, between 70 and 100. Other users have reported encountering thousands of arrows in a single enemy’s inventory, or valuable loot items that would normally be much rarer. This has led to speculation that the game’s loot system is generating the same item over and over again in unreasonable numbers in order to meet a certain value target.
Is It Related to Player Inventory?
Another interesting observation is that some players have reported encountering the same amount of gold as the largest pile of items in their characters’ inventory. For example, one player reported that their character had exactly 464.121 poisoned apples in their inventory, and then, a short while later, an NPC they encountered had the same amount of gold on them. This kind of striking coincidence raises the idea that the game’s loot system may somehow be driven by the number of items in the player’s inventory. This raises interesting questions about the complexity of the system and its potential interactions with unforeseen events.
No Official Statement from Bethesda Yet
The game's developer Bethesda has not yet made an official statement about this interesting and unexpected error. However, this strange situation both surprises Oblivion Remastered players and sometimes opens the door to unexpected richness. It seems that Oblivion Remastered takes players back in time with its renewed graphics, while somehow continuing to experience the original game's unique and sometimes funny errors. This situation creates a nostalgic smile for some players, while making the game experience interesting for others. Whether such errors will be fixed in future updates of the game remains a matter of curiosity.