
A small update that comes after an anticipated game can sometimes cause major problems for players. Bethesda's surprise release of Oblivion Remastered for Microsoft Store and PC Game Pass users had exactly this effect with its latest small patch. The serious problems with the graphics settings that emerged after the update quickly caused major disappointment and discussion among players.
Graphics Settings Upside Down, Performance Crashed
According to reports from players, the graphical settings of Oblivion Remastered have been virtually reset after the update. The loss of critical graphical options, especially upscaling and anti-aliasing, has negatively affected the visual experience of many players. Although Bethesda community managers state that the published patches are only aimed at a few technical adjustments in the background, users argue that the problems they are experiencing are much deeper and directly affect the gameplay experience.
Feedback has highlighted that players are forced to resort to console commands to reconfigure graphics settings, which is quite a hassle for regular users. Worse still, some players are reporting dramatic drops in game performance after the update, and even the game becoming unplayable. Abnormal increases in GPU (graphics processor) usage rates and serious drops in frame rates (FPS) are among the most common issues players complain about.
Bethesda Makes Statement, But Solution Is Unclear
Bethesda officials have stated that they are aware of the issues that have arisen and are working hard to resolve them. However, the fact that no patch or clear timeline has been shared with players so far has led to an impatient and anxious wait among players who have experienced the game through the Microsoft Store.
Oblivion Remastered, which was released with a big surprise just five days ago, was built from scratch using Unreal Engine 5 and promised an impressive 4K resolution 60 frames per second gaming experience. However, this unexpected technical glitch seems to have cast a serious shadow on the first impression of the game, especially for a production in the early access process. Gamers are now eagerly waiting to see how quickly and effectively Bethesda will provide a solution to this annoying problem.