
Microsoft’s game subscription service Xbox Game Pass provides great convenience to gamers by offering access to hundreds of games with a single payment. However, the advantages of this service are as much a matter of debate as the uncertainty of owning the games. Microsoft Gaming CEO Phil Spencer states that users can benefit from the flexibility offered by this service and use the options of playing games via Game Pass, Cloud or other systems.
Game Pass and Game Ownership Concerns
The basic logic behind Game Pass is that it allows players to rent games. This means that instead of owning them, they can access them for a certain period of time. Some players worry that this system could undermine their sense of ownership over games in the long run. Spencer emphasizes that they are not forcing players to buy games in any way. Players can either buy games the traditional way or use Game Pass and similar systems.
Extensive Game Catalog and New Emerging Choices
Xbox Game Pass offers a wide range of games, allowing users to not only play games but also experience new genres. Many of the big-name games featured have been available on Game Pass since day one. This could lead some players to opt for a subscription system instead of purchasing games directly. This is becoming a factor that is changing habits in the gaming industry.
Flexibility and User Choice
Xbox Game Pass stands out with the flexibility it offers to players. However, for players who are hesitant about game ownership, this system is still a matter of choice. Phil Spencer's statements show that Microsoft does not exclude players who want to buy games and offers both options at the same value.